Quote:
Originally Posted by AurochDigital
... dang! :)
|
Getting a lot cleaner every update. The tread cleanup is working well and the speed toggle is handy.
One thing that's not listed, but is a nice addition: Units are rotating to aim at the targets now instead of firing at odd angles. I know others have mentioned it as a want to have, and I've thought about it myself; it makes the attacks feel more "real".