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Old 07-24-2012, 11:28 AM   #29
Phil Masters
 
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Default Re: GURPS: xxxxx Kits

Quote:
Originally Posted by Moebius View Post
Same with Vorkosigan, which is pretty much GURPS Lite.
Kind of. I was responsible in both cases, and in both cases I started with the text file for GURPS Lite, and then ripped out significant but locally irrelevant chunks, spot-welded assorted stuff from the Basic Set back in, spent some time working out how the setting interacted with the rules and tweaking the text (not least the equipment lists) accordingly, and then ran the whole thing through fairly serious peer review and changed large parts of it yet again.

For good and sufficient reasons, the rules in Discworld are less recognisably "tweaked Lite"b than those in Vorkosigan; they have lots of Disc-specific examples (many mimes died to bring you this combat system), some simplified and abstracted bits (some original, some borrowed from other books), and a whole new magic system. But they're still definitely GURPS.
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