View Single Post
Old 06-15-2019, 09:42 AM   #6
Fred Brackin
 
Join Date: Aug 2007
Default Re: [spaceships] bunker-buster bombs

Quote:
Originally Posted by Rysith View Post
Ah, yes, looks like they were lowered by a factor of 10 at some point. That means that the bomber needs to be going 3mps to penetrate with the spinal 32cm bomb mount, and 6mps for the 16cm secondary missile battery to reliably disable systems - still not unreasonable velocities, especially for the mentioned torch drives.
Certainly usable veocities for kinetic weapons but not bunker busters with delayed action fuses. Above 2200 meters/sec projectiles made out of normal matter will structurally fail rather than penetrate intact.

Stil lots of damage particuarlly in space combat where your projectiles don't have to worry about buring up like meteors (that also starts hapenign at 2200 meters/sec) when they're in atmosphere. However, you will not be getting that follow-up explosion after penetrating the armor layer.
__________________
Fred Brackin
Fred Brackin is online now   Reply With Quote