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Originally Posted by hal
I'm curious - just how "lethal" do you want your magical traps?
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Everything from mildly annoying to "the problem with Tomb of Horrors is that it's too nice to the players."
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Originally Posted by hal
Create Gate:
Use of this spell permits the caster to set the conditions under which the gate shall operate.
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Ah, that's good. The spell comes with an effective built-in Link, and you've exploited it well.
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Net result? A stone trap with two stone pillars as ammunition for the trap. It could probably be done with one stone pillar - but what the heck, if one is good, two is better ;)
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I would probably want to rig it with just one pillar, to keep it simple. Also, nitpick: Grease is an area spell, and it can be used to permanently enchant an area, but I don't see how stone pillars count as an area. I don't think it's really necessary anyway -- if there's nothing hold it up, the pillar is going to move, Grease or no Grease.