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Old 07-16-2019, 06:39 PM   #29
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: The rights and consequences to bear arms in RPGs

Quote:
Originally Posted by khorboth View Post
In general, I think it goes like this...

1) If people are carrying practical weapons or wearing practical armor, the perception is that they are expecting to use them.
True for impractical weapons as well, just it's assumed they'll be used for something other than violence. Weapons and armor are heavy and annoying to carry, people aren't going to carry them around for no reason at all.
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