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Old 03-14-2018, 05:11 PM   #14
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: The Immovable Foundation-Stone on which TFT Characters are Built

Quote:
Originally Posted by Jim Kane View Post
Okay, 2 things: 1) I have t answer this way - I do not see where in the rules it states anything about relative value of ST and DX, or the concept of any cost associated with the distribution of the 24 VERY FREE points everyone is allotted to distribute across the form of: [(a+b=b+a)]. I am answering you this way on purpose, as I am trying to get you into the perspective of the actual stated premise, and not how we have come to assume we understand the premise - so we can go deeper into the belly of this thing when we are on the same page.

Can we agree the notion of the concept of "cost" is not stated in the Melee rule-set; BUT that is a common interpretation of the rules as is an "assumption via inference" and not a rule, nor stated?

Which leads me directly to: 2) LOL! I suspect you and I both know the approximate quantized value of ST, DX, and IQ; but again, it is outside the scope of the treatise, so I dont want to answer it here and risk a Derail - so PM me, and I will give you my values there. Lets see how our numbers agree, but not here; okay?
Nope, but you were good about something being violated. The point is you can't take anything away anything, not from ST or DX without theoretically subtracting,.... and if you subtract to create,... you violate the Commutative Law of Addition which the premise is founded on.

You can only add. But you cant add by taking away,...because the whole thing is built on [(a+b)=(b+a)],.... which is Commutative, and the Arithmetic Law states that the Commutative Law of Addition does not work for Subtraction, and if you cannot subtract to add... where are you?,... round and round it goes.

That's why the Foundational Stone in Immovable,... you see my point?

Again, the price concept is not rule, nor stated anywhere as such, it is assumption through inference; agreed?


Same answer here.

Maybe so, but where did "Power" come from? There is ST, DX, and IQ; so what is the point-of-origin of "Power"?
Obviously I need to review the original post. Oh, and Power is my suggested 4th attribute. It’s used to power spells instead of ST. It would solve the Conan the Wizard problem without adversely affecting heroes. Ironically, I never found the Conan the Wizard issue to be a big deal in my games. BUT...we didn’t have that many wizards as PCs in my campaigns.
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