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Old 06-21-2019, 10:09 AM   #10
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: Minor League Supers [Powers/Supers]

With respect, I can't resist an unsolicited minor re-write of this:

Quote:
Originally Posted by David Johnston2 View Post
The Dead Boyz are a superpowered street gang made of youths most of whom found themselves unwelcome after they manifested their powers. They have carved out a small territory for themselves on the border between two large gangs, both of whom are a bit reluctant to take on supervillains...even though the Boyz are comparative lightweights who could be taken down by guys with guns if put to the test. This is why they also generally carry guns and conduct themselves like regular gang members except when a given situation is obviously better approached with an available power.

DOA is the leader. He has good reflexes and retractable poison claws. That stuff is mostly chrome; he's the leader because he has the most force of personality, street connections, and business sense.

Big Bad is anything but a leader type. He's an ostentatious threat, a scary but expendable front-liner in a fight and a durable general lackey otherwise. He's a humanoid werewolf, with mildly superhuman strength and decent hit points. He heals fast but not instantly.

Suicide Girl is DOA's girlfriend. She is Unkillable. This makes her the clear supreme physical monster in this group, and she knows it, but her generally downbeat and unassertive personality and personal loyalty to DOA, who secretly writes goth poetry and really "gets" her despite the toughguy act etc, keeps her from flexing her muscle within the group unless roused directly. When bullets are already flying, she's front and center. When the group needs a subtle threat, not a hairy beast, she is their glum but unflappable envoy. She doesn't give the orders, but word is the power behind the Dead Boyz is a girl who won't die.

Bloody Mary has a strange relationship with mirrors. She can see through them to other mirrors, make them violently shatter, or project duplicates through to the other side. This is freaking terrifying, and the team keeps her full potential under wraps as much as they can to avoid preemptive strikes driven by paranoid fear, and to maintain the surprise value so their rivals don't start doing away with mirrors in their homes to avoid being spied on and/or assassinated.

Shiv has the power to telekinetically control his knife...that's it. But he has a tremendous singing voice! But seriously, this guy's precise but minor telekinesis is mostly chrome. The knife looks creepy drifting around him seemingly on its own when he talks, and looks cool used as a torture implement, but Shiv's value to the gang is that he's smart, well-rounded, amoral, loyal, and doesn't cause any drama. That counts for a lot in the hectic world of super-powered youth street crime.

B-Devil wears a Halloween devil mask spray painted blue. He can give other people a terrible feeling of sadness. It's not much use in a confrontation (he can reduce one person of average will to helpless tears if he really focuses), but if he lets it spread out in a wider area, the diluted effect slowly but potently influences a wide range of events, from a spike in suicide rates to a spike in drug sales.

Bandit lost an arm to trying to steal the wrong mystic artifact. Now at the end of his stump he can manifest replacement arms made out of the four elements. The fire arm can shoot fire. The water arm can put out fires and knock people over with it's fire-hose like power. The stone arm hits hard and has good DR. And the air arm...well just isn't very useful. Unless there's a heat wave. Haha, just kidding. The air arm can be made of any gas, and replenishes itself quickly enough to fill a car or small room in seconds. No real drawbacks except that it can't manipulate objects except by blowing them away, and that Bandit is not immune to the effects of anything toxic or corrosive that he produces. Most of his points went into his powers and he doesn't have a very specific role in the team.

Dead Earnest is a zombie left over from an abortive zombie apocalypse who regained his free will and some of his intelligence after the necromancer was defeated. That's it on the surface, anyway - What even his own team doesn't know, yet, is that Earnest gains the memories of the people whose brains he eats...

The Dead Boyz occasionally encounter a superhero who operates in the territory of one of the nearby gangs, Tarantula Hawk or "T-Hawk". She's a gadgeteer with extremely limited financial resources, so she has a suit of "powered armour" that is good enough to protect against low calibre pistols but not much more, can fly at about 30 mph, and is armed with an electric "sting". The armor is intended more as an exoskeleton for carrying a truckload of conventional heavy weaponry and specialized gadgets, of course. It also acts as the docking bay for the small squadron of semi-autonomous drones that serve as her eyes and ears against ambush.

Last edited by Gold & Appel Inc; 06-21-2019 at 10:18 AM.
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