no double/triple damage vs Defend/Dodge?
Have you guys noticed this? In the GM Screen in the section titled, "DEFENDING AND DODGING" it lists the critical success and failures for 4 dice. It lists "4-5 = automatic hit".
So, there is no values for double or triple damage. The critical failures lists all three outcomes: automatic miss, dropped weapon and broken weapon.
So if someone defends/dodges they are certain not to get double/triple damage from the respective attack types.
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