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Old 10-21-2020, 01:15 PM   #16
Oneiros
 
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Join Date: Aug 2004
Default Re: Demo of how to GM TFT on roll20

Quote:
Originally Posted by phiwum View Post
I make maps in advance and use the reveal fog of war tool. It works okay, but because we're using hexes, I draw a lot of awkward polygons.

I use overlays to reveal secret areas. Upload two maps: one with the normal areas and the other a png (so it has transparency) with secret areas. Place the normal map above the secret area map until the secret is discovered. At that point, raise the secret area map to the top.

This may not work too well on Roll20 if you have multiple secrets. The problem will be that the controls allow you to move a layer to the front or back, not to arbitrarily stack them.
That's a good idea. And I think in combination with RobW's individual megahex files, you could place mutiple ones on the GM's layer for "secrets" and then move them individually to the Map layer as they get revealed

Last edited by Oneiros; 10-21-2020 at 03:11 PM.
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