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Old 06-01-2013, 12:29 PM   #50
the_matrix_walker
 
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Join Date: May 2005
Location: Lynn, MA
Default Re: [OCC]: Space Merchant

Since I assume Long Rang Comms exist, but are not common, I think that will be my primary trade item (lets say, half my cargo space). If possible, I will just carry the rare-hard to construct components (if I'm lucky that means a chip or circuit board) that would allow most backward colonies to integrate them into existing systems or construct the easy to manufacture parts required for the working model (maybe I'll have my drone programmed to construct them!). Not only can I profit from the comms, but I can help establish long range contact and future trade.

I'll devote some space to other similar hard to manufacture components as is possible and profitable...


Do we pay the captain rent? Or does he find a crew use for (some of) us?
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