Quote:
Originally Posted by The_Ryujin
@chandley: Ah, ok. That idea words, in fact with the idea I had in mind your suggestion might even work better since armor eroding properties of corrosive was what I was interested in. Thanks!
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If the armor-eroding properties are what you want, why not just use Linked as written? That will deliver the corrosive damage and the cutting damage simultaneously but separately, so each can do their thing.
Or you could make the cutting be a follow-up on the corrosive, so that if the corrosive effect actually penetrates the armor, the cutting doesn't need to.