View Single Post
Old 02-25-2010, 08:18 AM   #3
SuedodeuS
 
Join Date: Sep 2008
Default Re: Cost of "Allies" advantage with negative-point allies?

Of course, with such weak allies, you might be able to convince the GM to let you tack on some modifiers (like Minion) for free.

As for pricing Allies for negative-point characters, what you could do is renormalize points such that your character is actually 150 points (GURPS average), then build off that. So, let's take a -50 point character with a -170 point Ally. Renormalizing (adding 200) gets us to a 150 point character with a 30 point ally. This falls into the "25% or less" category, so charge accordingly.
__________________
Quos deus vult perdere, prius dementat.
Latin: Those whom a god wishes to destroy, he first drives mad.
SuedodeuS is offline   Reply With Quote