View Single Post
Old 07-11-2014, 11:28 PM   #30
Arith Winterfell
 
Join Date: May 2014
Location: Indiana, United States
Default Re: New to GURPS and concerned about combat

I've noticed that about the pi- pi pi+ and pi++ (if I'm not mis-remembering the classifications) that many of those involved guns. And since I'm going in for a more traditional medieval fantasy approach to tech at the moment, I'm thinking guns won't really play a role as you noted.

You're right about the general element of humans fighting humans for the most part. I want to hold off on the complexity added by Injury Tolerance at least for the first few games.

(Huh, on an unrelated note this helpful post has raised a few more separate questions I might make separate posts on.)
Arith Winterfell is offline   Reply With Quote