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Old 11-08-2018, 08:02 AM   #3
Turhan's Bey Company
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Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
Default Re: Questions about random treasure generation

Quote:
Originally Posted by Bruno View Post
Should the weapons/armor/enchantments only include items from DFRPG-specific books? (my inclination is yes)
Probably, yes, if only to avoid potential conflicts.

Quote:
Originally Posted by Bruno View Post
Should they be restricted to just the DFRPG boxed set? (my inclination is no, but everything will have a page reference so you know where to find it)
No. Stuff from Dungeon Fantasy Magic Items should definitely be included.

Quote:
Originally Posted by Bruno View Post
Should mundane items with no special rules (from GURPS) be included?
Quote:
Originally Posted by Bruno View Post
Should mundane items with no special rules (from real life or made up, not GURPS) be included?
Yes. The philosophy behind DF8 was that typically it wasn't the kind of item which made something treasure, but how fancy it was. A fork isn't treasure; a jewel-studded golden fork is. So, yes: furniture, clothing, household items, all that kind of stuff should be in there, as long as it can be made shiny.

Quote:
Originally Posted by Bruno View Post
Should I include some custom quality modifiers for some things that don't have them (e.g. a flawless emerald, a broken lute, an ugly necklace)?
I'm very much in favor of piling on as many different adjectives as possible, so yes.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs.

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