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Old 01-09-2015, 02:14 PM   #11
McAllister
 
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Join Date: Jun 2013
Default Re: GURPS Overhaul - Initiative, Revised

I like it a lot. My biggest concern is that it would end up feeling like Initiative Passes from 4th Edition Shadowrun, but then again, that's not a bad thing: all it means is that being fast is really, really important.

I think most people would need this to be simplified before use, but it's hardly the sort of thing that's intended to be adopted on a large scale, is it? I think it's a good system for what it is. The only change I'd make is to drop fractional IP, those add a level of mindboggle even if a computer is handling them. They're just not intuitive.
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