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Old 10-21-2019, 03:05 AM   #18
Daigoro
 
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Join Date: Dec 2006
Location: Meifumado
Default Re: Spaceship Weapons and Gravity Layout

Just to explore the idea a little:

With the gravity plates, gravity can be set arbitrarily, so there's no reason for it to be the same direction across the whole ship.

You might have the command bridge with naval setting, so they can walk around and look out the front of the bridge (said gimballing optional). The problem with rocket-orientation is that you have to lie on your back to see where you're going- unless everything is done by instruments only.

The drive section at the rear might be rocket-down, so that equipment is attached to the thrust-down direction of the ship. A shell of gravity plates could be used to help lifting heavy equipment around.

Long axial corridors would be gravity radially down toward the ship's axis, as it would be a long dangerous fall with gravity axially down the corridor. Set strength to 0.2 G so that crew can quickly moon-hop along to their destinations.

I'm not sure how you'd handle transition sections between orthogonal G-zones, though they might be 0G for easy body rotation to orient to the G-vector for where you're headed.

And so on.

Note that crew should be secured during combat and maneuvres, just as you don't let your airline passengers walk around during turbulence.

The question is how big are the grav plates? How heavy? How much energy do they use? i.e. What are the economics of installing and running them? Can they be put anywhere and everywhere, or does their design limit how they can be used?

And how switchable and responsive are they? If they're effectively instantaneous, then they can be basically inertial dampeners.
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