Re: New Magical Style advice
"Cantrip" type spells which create small, short-lived, mostly cosmetic effects should be modeled as Perks.
The "Force" spell is a bit like a weak version of Poltergeist or Manipulate from GURPS Magic.
If it just allows you to poke a nearby target once, with a force equivalent to a gentle poke or tap (i.e., ST 1 or less) then it's another Perk.
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