You can also doable strike the net no?
So it's more like 5 seconds for a 20lb net, which realistically sounds reasonable.
Also
Quote:
Diffuse: A target with Injury Tolerance (Diffuse) is even harder to damage! This includes swarms, air elementals, nets, etc. Impaling and piercing attacks (of any size) never do more than 1 HP of injury, regardless of penetrating damage! Other attacks can never do more than 2 HP of injury. Exception: Area-effect, cone, and explosion attacks cause normal injury.
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I'd definitely consider Hercules flexing his godly muscles to break the net engulfing his body an area-effect attack.