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Old 08-01-2017, 07:26 AM   #23
Join Date: Jul 2014
Location: New Zealand.
Default Re: [Game] Generate a military sci-fi setting

Originally Posted by TGLS View Post
Are there strategic resources that are fought over? If so, what are they? If not, what are wars fought over?
Jupiter and Saturn are largely claimed by the Alien factions, as a result humans have some additional difficulty gaining access to large amounts of water beyond the belt. In fact system wide water is a valuable commodity with many prolonged skirmishes being fought over large ice asteroids.

The heavier elements are too be expected a valuable resource. Various Armour and Gravity drive components are impossible to make without certain materials. Hydrocarbons are becoming increasingly rare with earth being off limits legally speaking.

The Venusian terraforming technology that was offered by the Arc is a holy grail that no one has yet reliably claimed to have found. Supposedly if you got hold of this you could have a habitable planet in as little as 25 years.

The political structure in place around the repopulation of Earth places importance on population when determining the share of the planet going to each faction, as a result several of the biggest stations have changed hands recently.

How well do independent mercenaries fit in? If they are common do larger mercenary armies exist?
Waiting for inspiration to strike......
And spending too much time thinking about farming for RPGs
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