Quote:
Originally Posted by Anthony
Clerics, relative to DF dedicated combatants, simply aren't very good with weapons, so attacking with whatever weapon you use is likely to be a minor concern; mostly, what you are looking at is 'how good is this thing at preventing me from being killed'.
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This. Sure you can be marginally better or worse at killing mooks in melee, but DFRPG clerics are
usually middling combatants.
The exception is if you do a deliberate magically augmented combat build, with most of your spell choices aimed at buffing your combat ability - this is sort of viable but not really optimal in my experience.
In either case go shield and one handed weapon.
The case for staff is mostly flavor.