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Old 09-20-2016, 04:58 PM   #14
sir_pudding
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Default Re: [Mass Combat] Cost of raising logisitics forces

Quote:
Originally Posted by Varyon View Post
EDIT: Another point of note is that not all military conditions are going to have the RAW cost to raise and maintain the necessary logistical support. In Starcraft, there exist abundant and readily-processed materials all over the place, allowing an army to bring a small logistics unit and have that set up, increase its own size, and produce supplies for the army for a minimal initial cost and practically no maintenance cost.
I don't think you can make sense of Starcraft in realism terms. Currently it takes 25 seconds to train a Terran Marine (via neural resocialization), and I have no idea where the recruits even come from (do Supply Depots have recruits in suspended animation?). Even if this was actually possible from a logistical standpoint wouldn't it make more sense to just send trained Marines in the first place?
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