Re: Estimation of Regional Body Surface Area Covered by Clothing
I have been trying this sort of thing for %-covering of armor.
In the end , I ended with each type of armor piece describing how much it covered of each body part and at which angle (front, back, top, etc...).
When someone made a targeted attack, the GM had to roll a d100 to see which part of the bodypart was struck.
I started with this because I wanted the players to be able to buy/gather pieces of armor (e.g., a pauldron, damaged armor, different sizes of sleeved mailshirts...).
But as you state it, wasted a lot of time and discarded it in the end. Main reason was that I do everything from GCA4 and it doesn't allow me to create new hit locations (like shoulders, elbows, knees) and attack a %-value to the listed DR. And I made a promise to myself, "If I can't do it in GCA4, I won't do it at all".
For now, I use the rules in Low-Tech.
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May the Force be with us all
Dark Lord Azagthoth
Star Wars - TRPG
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