Quote:
Originally Posted by Varyon
Depends on how literally you take the game mechanics. Constructing a building in 60 seconds and having it somehow churn out a fully-equipped marine in 25 seconds? Yeah, that doesn't follow. If you think of the mechanics as simplifications with things markedly sped up to make them quick and exciting?
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Yeah, I've tried to rationalize it like this, the problem is that canonically training a Marine is literally
training; Barracks have neural resocialization chambers which puts recruits through some kind of instant bootcamp in 25 seconds.