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Old 11-23-2009, 05:42 PM   #7
Trachmyr
 
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Join Date: Nov 2008
Location: Florida
Default Re: [Spaceships] SS Mecha vs. HT/UT Tanks, and 'ships vs. jets

Armor values are going to be very low because Spaceships assume a very low weight to volume ratio.

For ease, let's handwave the Hull table into metric units (yards=meters, tons = metric tons)...

A cube Hull, 10 meters in dimensions, would be 1000m volume.
This should be a SM+7 spacecraft (Hull table assumes that a sphere/cube would be less than half listed length, let's say 1/3 the value; and a 30m hull is SM+7)... weighing 300 tons.

If this hypothetical ship had the density of water, it would be 1000 tons.

Thus SS assume 1/3 the density of water, which is quite light weight for (smaller) combat craft.

Also, remember that SS assumes at least a 3:1 length to width ratio... if the vessel is stubbier, you'll need to lower the SM. This coupled with "High-Density Spaceship" rules might fix the problem.

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In the end a stubby craft with a length to width ratio of 1.5:1 with a density close to that of Steel (possible with very high density armor), should use a SM entry 2 lower than what the length would suggest... but use the armor column for craft 3 SM larger than the vessels actual SM.
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