Quote:
Originally Posted by Ragitsu
I'm interested to see what other GMs use in their "larger than life" games.
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With the understanding that I haven't run a game in a couple of years, the biggest thing that I used to do with cinematic games in GURPS is:
Don't use points to make characters. Just make someone cool to play that fits the setting and very general power level. I had surprising success with players using this style of character generation.