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Old 09-24-2012, 05:15 PM   #2
JCurwen3
 
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Join Date: Dec 2007
Location: Brooklyn, NY
Default Re: Pickpocketing through powers

Quote:
Originally Posted by bryanjonker View Post
1. How would you build this power and how many points would it cost?
A build based on Affliction (Warp with mods) is probably the way to go to build the power. Don't forget to add No Signature!
Quote:
Originally Posted by bryanjonker View Post
2. Any potential game issues I'm missing?
One game issue is the potential to "pickpocket" items during battle. Taking their weapons, ammo, spell components, etc. It could get really useful in combat, so much so that it might even start to compromise the character concept. If you make it capable of quickly taking any item on a person, the total limitation on Warp should be quite low and the ability should be costly.

On the other hand, if you add things like Preparation Required (e.g., you have to spend some time observing the person from a distance) or Takes Extra Time, and / or an Accessibility that limits it to items that the victim isn't actively using or aware of (things in their plain sight / touch), it becomes reasonable at much lower point value and won't be abusable in combat.
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