Thread: OGRE IN ITALY
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Old 02-05-2018, 04:23 AM   #47
Leonidas
Banned
 
Join Date: Apr 2017
Location: Milan, Italy
Default Re: OGRE IN ITALY

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Leonidas reporting from the battlefront

Theatre of war: Ceasefire collapse scenario.

Quadrant: G2 North and South Map.

Area of Deployment: G2 North before the horizontal main road.

Army size: 16 AU and 18 INF.

Mission Objectives: Defend our Command Posts (D3 and D2) and civilians, destroy enemy Main Command Post (D3) and Mobile Command Post (D1).

Side Objective: Destroy two enemy cities.

Outcome: Destroyed one enemy city. The Enemy Mobile Command Post escaped. Enemy forces reduced to 20% and surrendered. One city fell under enemy fire.

Highlights of the battle

We protected our vital objective with one Howitzer and advanced with one Mobile Howitzer. We advanced with our conventional forces, using a stacking of mixed forces (i.e. 1 INF, 1 Missle Tank, and 1 Heavy Tank). Before engaging the enemy, forces spread out. The MSL tank stays at long range, the HT stays at mid-range, and the Infantry gets terrain cover bonuses. These tactics were successful and much-unexpected to the Enemy.
Secondly, a mention of honor goes to the Marines team who were transported by a GEV PC, and destroyed an enemy city all by themselves. In case of light targets in the water, the combined attack by Marines and GEV guns, is very effective, firing to enemy GEVs on a 2:1 ratio. In case of target proximity to the water, this small compartment is very effective: the Marines get bonus cover for the water, and the GEV PC has one opportunity to increase the firing power of the squad, staying at mid-range, and moving back to safety thereafter. Excellent.

All the other ground forces fought efficiently, destroyed one Superheavy Tank, repelled the enemy attack, and advanced for the invasion until the Enemy surrendered.

End of report

Leonidas out.
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P.S. We are getting why my friend and I love this game so much. It is a wargame. This may look as the understatement of the year but while we are quite used to miniature games, this is a wargame and gives you a totally different experience. We feel like controlling an army, using the old board very common in WWI movies. Additionally, I really like the "I go, you go" mechanics". Every turn, you do not know what will happen next, and you must make new choices. Coming to that, you have a good mix of strategic and tactical choices as well during a game, and all of this happens through very simple rules, and very nice components.

P.P.S. Additionally, I used some layers to make changes to the map. It was nice to add a road, to use the 7 Hex Woods with the city in the middle. The ODE has so many things to use. I suggest to always use the ports from the Strategic Targets & Objectives sheet even for aesthetic purposes, they add a lot in my opinion.
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