Thread: X-com
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Old 08-06-2010, 09:56 AM   #4
Nymdok
 
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Join Date: Dec 2006
Location: Houston
Default Re: X-com

Quote:
Originally Posted by hackbarth View Post
... how to make the melee attacks of the Chrysalid, Celatid and Silacoid dangerous to men with DR 50 sealed armor and still believable?
Chrysalid

Please note that I never played X-Com well enough or longenough to face these guys or get the power armor so I dont know how well these suggestions jive with the game.

As they are NPCs, the specific justification you use to account for their melee damage is left to your imagination.

as YOur chrysalid has 25 st, thta means your expecting 2d+2 thr or 5d-1 sw.

Setting the Knobs

To puncture DR 50 50% of the time, your looking at about 14d+1 and need a minimum of 9d just to have a chance of getting through.

To help bridge the gap, Id allow swing damage on the striker, say sw+3 cut (not unlike a polearm).

Armor divisor becomes the issue as it can really change things quickly. Although its really only for innate attacks and afflicitons, I dont see any harm in using it here with a basic melee attack.

If we go with armor divisor 5 for example, that means its facing (effecitvely) DR 10. Per above, we're currently dishing out 5d+2 and expecting about 19.5 points per sucessfull hit. Thats probably going to be a bit much as one hit that makes it through the armor is likely to have your PCS HT rolling on the first shot!

Id probably do something closer to Armor Divisor (3) which leaves your PCs with functional DR 16 (rounding down) versus the expected 19.5 damage. That way when they get hit it will hurt, but wont neccesarrily be a fight ender and you can expect an HP 10 person to take at least 3 good hits before the HT checks start and survive up to 6 good hits.

THis of course is also offset by how skilled the attack is. If they attack poorly versus the Party's AD then nudge the damage up a bit by applying Striking strength or Exra Effort. If they Attack VERY well versus the partys AD tweak down the Striking strength.

Other Options might include

Higher ST or striking st. Please note that to start getting through that DR on ST alone you'll be around 100.
High skill for Chinc in armor attacks. THis has armor divisor 2 built into it, but can cause other problems as well.

Nymdok

Last edited by Nymdok; 08-06-2010 at 10:03 AM.
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