Re: Channeling Energy in GURPS POWERS
Different characters have different spending rates, so it can't really be part of the PM. PMs don't vary per character, but per power. And thus the spend-rate-cap needs a value, so different characters get charged differently for their differing abilities. Can't really fold it into a free campaign modifier unless the group is willing to tolerate it being a little unfair.
Last edited by Anaraxes; 05-17-2017 at 07:00 PM.
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