Quote:
Originally Posted by mlangsdorf
Personal Deathbolt: Innate Crushing Attack 4 (Accurate +2 10%; Increased 1/2 damage Range x5 +10%; Cosmic: Ignores Protection and Warning spells +50%; Fragmentation 2d +30%) [40]. You have an Acc 5 attack that hits out to 100 yards for 4d cr damage, can't be prevented by magic, and causes extra fragmentation on hits. I probably wouldn't let you take it as a GM, but who knows what you can get away with?
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This could work because he allows insanely not ok things. Another worry actually is how OP some of the higher point enemies will be, like the arch-mage. Which is my original thought was snatcher with enough weight to grab a tank, park it, and use its main gun.