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Old 01-12-2017, 07:24 AM   #37
evileeyore
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Default Re: [Basic] Advantage of the Week (#27): Common Sense, Intuition

Quote:
Originally Posted by NineDaysDead View Post
It isn't part of the Inspired enhancement listed in Powers, and the version in Weird doesn't have any other modifiers on it.
Yes it does (technically):

Quote:
Gnosis 30 points

Statistics: Intuition (Inspired (Cosmic), +100%) [30].
As noted in the Enhancements paragraph on page 19 of Powers: The Weird:

Quote:
Some special enhancements have costs and effects similar to Cosmic enhancements, and may count toward a Cosmic power modifier in the same way, at the GM’s discretion: Inspired (Intuition, GURPS Powers, p. 56);
This is important because if using the suggestions from P:tW, Cosmic grants the "Power Modifier" as the first 50% of the Cosmic Enhancement "cost". So a lot of enhancements can become Power Modifiers with no extra cost.



Also, note that you're arguing with the author of a book about rules in a book he wrote. Eh?

I'm not saying whswhs (William H Stoddard) is infallible... but in this case he's technically correct.



Quote:
Originally Posted by NineDaysDead View Post
I've quote a rule in this thread that says otherwise.
That rule you quoted is not a part of baseline Intuition, it's part of Gnosis.

Some times when enhancing advantages (and upgrading them into their own newly named Abilities) Authors add to them in ways the Enhancements might not themselves offer, but make sense in package.
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