Quote:
Originally Posted by Shostak
Lucky Break
Typical Casting: Lesser Transform Chance (8) + Range, 10 yards (4). 12 energy (12x1).
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What was I thinking? There is a
much better way to do this, but it warrants a slight name change.
Unlucky Break
Spell Effects: Lesser Restore Chance
Inherent Modifiers: Altered Traits
Greater Effects: 0 (x1).
This spell is cast on a subject about to make a resolution roll, or it could serve as a blocking spell cast against someone's already rolled resolution roll, either of which it seeks to control to the caster’s advantage through bestowing Unluckiness on the target. If the target fails to resist the spell, the resolution roll in question fails.
Typical Casting: Lesser Restore Chance (4) + Altered Traits, Unluckiness (2) + Range, 10 yards (4).
10 energy (10x1).
To allow greater flexibility, add a duration modifier and Lesser Control Magic to allow the caster to trigger the effect of the spell at a desired moment.