Quote:
Originally Posted by Polydamas
On a vaguely related subject, I recently GURPSified this shield test (scroll down). You can replicate the performance of the leather-covered shield by treating it as DR 1-2, HP 16-20, and Homogeneous, which is what an object of that weight should have by the Damaging Objects rules. The plain wood shield seems to have only about 10 HP in GURPS terms. But I've never tried using shield damage rules in an RPG.
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The shield tables in Low Tech assume a solid metal/wood/hide construction with DR 4 and the Hit Points taken directly from the Objects Hit Points table. It allows for a "light" variant which has half the weight and DR.