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Old 11-09-2020, 10:41 AM   #7
Shadekeep
 
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Default Re: Physicker and poison

Quote:
Originally Posted by phiwum View Post
Does the physicker skill reduce damage from poisons? Not clear to me if these are "wounds".
I'd allow it, but there's a pretty big scope for poisons. See the Hexagram #5 article on the subject, it adds a more tiered system of treatments than just Universal Antidote. I would suspect that physickers could probably create some of the Antitoxins, and naturalists could make or harvest a good number of the Antivenoms. But regardless I'd say that part of a physicker's remit is dealing with toxins and thus they should be able to alleviate their effects at least in part.
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