Quote:
Originally Posted by RobW
As others have said, facing is relevant for all ranged attacks. Ranged attacks coming through the front hex have their damage reduced by shields. Ranged attacks coming through the rear hex have their damage reduced by a slung shield.
That is, it is part of the core mechanics that you need to determine the hex through which a ranged attack is coming. This is usually perfectly easy, but unfortunately we weren't given details on what to do about this when it comes through a spine.
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That's a pretty good point. Thrown weapons coming through the spine are fairly common, though much less so for a spine of the rear hex.