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Old 10-07-2013, 03:09 PM   #22
apoc527
 
Join Date: Nov 2011
Location: Seattle, WA
Default Re: What would I need to run Fallout with GURPS?

I ran GURPS Fallout as my first experience with GURPS 4th Edition. I was a somewhat experienced GURPS 3rd Edition GM, but I actually grew to hate GURPS because of Vehicles 2nd Edition. GURPS 4th Edition is amazing, however.

Let's see, it's hard to remember back, even though it was only two years ago, but to run GURPS Fallout I had the Basic Set, High Tech, Ultra Tech and Tactical Shooting. I had Martial Arts too, come to think. Action 2 was helpful. The main thing, though, was that book that has already been linked to--the fan-made Fallout GURPS supplement was incredibly useful. My game wasn't an exact Fallout replica--it was actually a Fallout/XCOM mashup, but I still got a ton of use out of that fan netbook.
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-apoc527
My Campaigns

Currently Playing: GURPS Banestorm: The Symmetry of Darkness

Inactive:
Star*Drive: 2525-Hunting for Fun and Profit
My THS Campaign-In the Shadows of Venus
Yrth--The Legend Begins
The XCOM Apocalypse
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