Thread: Magic Attribute
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Old 07-10-2020, 08:58 AM   #17
Kromm
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Default Re: Magic Attribute

Quote:
Originally Posted by Anders View Post

I would add that moving all weird abilities to Power guts the Will characteristic's skill benefits.
Which is probably fine. Will is rather underpriced. "Resists Fright Checks and half of all stuff, mundane included" is a huge purview. As Alternate Attributes notes, Will is probably more fairly worth 10-14 points/level unless you pull out the supernatural stuff.

In the rules as written, you get silliness like high-IQ wizards also having high Will, and as a result stumbling around at 0 FP or less by making easy Will rolls . . . which encourages them to blow all their FP and even go negative. It's the brainy-wizard version of warriors stumbling around at negative HP because they have huge HT. In campaigns where a Magic or Power attribute even makes sense, that alone makes Will worth the price of admission, and the resistance to Influence skills, Fright Checks, etc. is just cake.
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