Rope snapping while climbing or lifting
What are the chances of rope breaking while climbing or lifting something? I'm a little surprised not to find something for this in GURPS Low-Tech, but I'm looking for a quick ruling that's like, "Exceed the maximum weight of the rope, and it must make an HT roll or snap and break, and any critical failure on a Climbing roll will make the rope break, too." Maybe a little more complex than that—this is pretty sadistic—but the same general idea.
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