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Old 11-13-2016, 10:13 AM   #44
dripton
 
Join Date: Mar 2008
Location: Northern Virginia, USA
Default Re: GURPS Dungeon Fantasy Denizens: Swashbucklers

I think the best solution for "I never want to miss a Fast-Draw" is the No Nuisance Rolls perk, rather than equipment. Because no matter how high your skill is, if you're rolling at all, an 18 is a critical failure.

(I don't think I'd actually take it for a Swashbuckler, because they're not fast-drawing *that* often, so there's probably a better use for the point and/or the perk slot. The Scout that's Fast-Drawing an arrow every turn is the one who really needs it, as much to speed play as to avoid rare failures.)
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