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Old 11-16-2010, 03:58 PM   #37
Kirt
 
Join Date: Aug 2009
Default Re: Munchkin d6 rule ideas

Once per combat he is in, a player may roll one of his Munchkin dice.

If the roll is the Munchkin Head (1), the monster eats the die and it is removed from the game.

If the roll is 2-6, a bonus equal to the roll is applied to the munchkin side for the combat (+2 to +6).

If the munchkin wins the combat, one less treasure than normal is taken (no minimum).

If the munchkin loses the combat, he drops the Munchkin die as he runs away. All other players roll normal dice - the highest roll gets to take the Munchkin die and may use it in combat as if it were his own. If a player elects to use a Munchkin die when rolling for obtaining possession of another die, he may add +1 to rolls but on a roll of the Munchkin Head, he loses his die and the winning player gets to take BOTH dice.

All munchkin dice are returned to their owner(s) at the end of the game.

Last edited by Kirt; 11-29-2010 at 10:22 AM.
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