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Old 10-22-2019, 12:54 PM   #1
Harald387
 
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Join Date: Apr 2007
Location: Ottawa, ON, CA
Default Death Has Never Tasted So Sweet

Gummy Wyrm

http://www.sjgames.com/img/newsq/ill...nGummyWyrm.png

A massive dragon-shaped confection of oozing, sticky goo. It's barely intelligent, and it's not a construct - it's a living creature! It feeds by trapping smaller creatures (which is 'most anything') and absorbing nutrients as they rot. The SM+4 represents an 'average' Gummy Wyrm: 7 yards from nose to the base of its tail, with a 14-yard wingspan. Despite the wings, it's flightless; it moves by dragging its body along the ground with powerful limbs. Against prey that fights back, the Gummy Wyrm will claw, bite, spit, or smack it until the victim stops wriggling, scraping it off if necessary to try again.

ST 35; DX 14; IQ 2; HT 15
HP 35; Will 10; Per 10; FP 15
Basic Speed 7.25; Move 2; SM +4
Dodge: 10; Parry: 11; DR: 6 (20 vs. Crushing)

Bite-16: 4d+2 cr. Reach C-2. Bite automatically grapples; if using Fantasy Dungeon Grappling, treat damage as both crushing _and_ CP; if not, simply treat foes as grappled until they break free, and deal bite damage automatically each turn (no attack maneuver or roll needed).

Breath-16: A 3-hex Area attack of sticky goo targeting any hex within 20 yards; anyone caught in the area suffers -4 to DX and cannot move or change facing. Breaking free requires winning a Quick Contest against ST 20 or dealing 20 damage to the goo. The goo is immune to crushing, piercing, and impaling damage, but has no DR. Cutting attacks do 1.5x injury, and other attacks do normal damage. It does not defend, but any failure when attacking the goo hits the trapped victim instead! The attack also leaves a 3-hex area of sticky flooring; treat this as a Glue spell with ST 20. If a bitten victim is in the dragon's mouth, using the breath weapon will automatically release them but also automatically hit them with the breath attack; the victim lands 1d hexes in front of the dragon.

Front Claws-16: 4d+6 cr. Reach C-2. Does not cause knockback; instead, victims become stuck to the creature's paws (treat as a grapple). In future turns it can automatically scrape them off against the floor; this requires an attack maneuver but no attack roll. It does claw damage automatically and releases the victim. If both front claws have trapped adventurers in them, it can't make front claw attacks until it scrapes one off. Treat as weapon, not body part!

Rear Claws-14: 4d+7 cr. As Front Claws, above.

Tail Slap-12: 4d+6 cr. Reach C-2. Can attack any number of targets in the Wyrm's rear arc; on a hit, victims are stuck to the tail (treat as a grapple) until they break free or are scraped off (as for the claw attacks, above). Treat as weapon, not body part!

Wing Smack-14: 4d+6 cr. Reach C-2. As Tail Slap but for the Wyrm's side arcs.

Sticky Aura: The floor within 2 hexes of the Gummy Wyrm is covered in sticky goo; treat this as a Glue spell with ST 20. When the Gummy Wyrm moves, any hexes it occupied remain sticky for 1 minute. Any weapon or fist that strikes the Gummy Wyrm is stuck (grappled) until the holder wins a Quick Contest of ST against ST 15 to pull it free; each attempt takes a Ready maneuver.

(If using Fantasy Dungeon Grappling, treat the breath weapon's direct effect as a grapple of the torso and all limbs with 20 CP, the sticky floor effects as a grapple of both feet with 20 CP, and the sticky skin effects as an automatic grapple of the victim or weapon with 10 CP; in all cases, the only effect is to immobilize the body parts or weapons in question and the sticky effects do not defend against attempts to break free)

Traits: Double-Jointed; Extra Attack 1; Ham-Fisted 2; High Pain Threshold; Homogenous; Invertebrate; Immunity to Disease; Immunity to Poison; Slithers; Wild Animal; Unfazeable; Vulnerability (Fire) x2.

Class: Slime

Treasure: Gummy Wyrms aren't true dragons (or particularly intelligent) and don't keep hoards, but their lairs (and hides) tend to be filled with the sticky nonperishable leavings of their victims. The Wyrm's corpse can be cut up into delicious sweet treats; treat as rations, but $5 and 1 lb per meal. The corpse of the average Gummy Wyrm weighs 140 tons: let the adventurers cut up as much of that as they like for dubiously nutritious food (it'll keep if properly prepared with a Survival skill roll), but without preservation magic the corpse will dissolve into sludge after a day or two.
__________________
M2: Everything is true.
GP: Even false things?
M2: Even false things are true.
GP: How can that be?
M2: I don't know man, I didn't do it.

Last edited by Harald387; 10-22-2019 at 01:10 PM.
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