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Old 10-19-2018, 03:10 PM   #24
TippetsTX
 
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Join Date: Sep 2018
Location: North Texas
Default Re: TFT Beastiary Suggestion

Quote:
Originally Posted by hcobb View Post
ITL129 shows 5-15 XPs for each of four characters ganging up on a single unarmed foe.

This suggests 5 XP for an easy skirmish that wasn't quite a total curb stomp up to 25 or maybe 30 for an extremely challenging battle that was won only through extreme player ingenuity.
That makes sense, but the problem with how XP awards are currently presented is that there is no escalation. Let's say a beginning party (less than 34 stat total) gets 25 XP for taking down an ogre, but when the party 'levels up' to 38-40 points and defeats a dragon (probably a small one since I have serious doubts that characters w/ less than 40 points could take on a big dragon) should they still only get 25-30 XP? Harder foes should provide increasing XP rewards.
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