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Old 02-05-2019, 09:12 AM   #20
Magesmiley
 
Join Date: Aug 2011
Location: Snohomish, WA
Default Re: Starting to Play Car Wars

Quote:
Originally Posted by TheAmishStig View Post
Appreciated! There's gotta be an answer. I've had one idea, but I don't know if it'll be too small to handle well. Suppose we'll see once I get it prototyped out!

Rainbow Bay has the problem with turn keys big time. I don't even put them out, and instead just use the sticks I've made up. I've been considering another solution though to the tight corner problem: in theory, it should be possible to make some sticks to work with the outside edge of a turning car.

It's also worth noting that the upcoming 6th edition's turn gages work differently than the keys. Based on my understanding, they'll perform in tight spaces like the sticks that Andy and I use. They might be a bit better though - I *think* though that they could be used in a two-step process on the outside of the car to do turns.

(And keep in mind that with the Classic game, it's still possible to make maneuvers without a key too.)
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