Re: [Magic] Rare Permanent Enchantment, Common Elixirs and Scrolls
I was just pointing out that people will not generally spend twenty years to develop a skill set that will give them Wealth (Average) and Status 0 when the less effort would allow them to develop a skill set that would give them Wealth (Very Wealthy) and Status 3. Just on the economics arguments alone, making enchantments rare makes sense, as no one in their right mind would become an enchanter under the default system.
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