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Old 10-02-2020, 05:53 PM   #9
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: What are the best magical systems in GURPS?

"Best" depends on how you want magic to behave in the story structure, IME.
  • Basic spell magic makes magic a matter of scholarship.
  • Path/Book magic makes it more a matter of access to ancient lore.
  • Ritual Path Magic makes it a matter of illuminated understanding of the world.
  • Realm magic makes it an issue of learning the levers that control the universe.
  • Magic as Powers is about individual talent and connection with magic.
  • Sorcery is essentially a standardised structure for Magic as Powers.
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