View Single Post
Old 08-11-2018, 10:45 AM   #30
RobW
 
RobW's Avatar
 
Join Date: Mar 2018
Default Re: Phasing for falling down/standing up

Quote:
Originally Posted by Steve Jackson View Post
"Standing up happens after all other actions" is an interesting idea. I am now most furiously thinking about that. What would it break?
One thing it "breaks" IMO is the elegance of the current 'stand during movement' rule in Wizard/Melee. All other posture changes take place during movement. From that perspective, standing from prone uses all available movement, and so no other actions are available, just as if you moved your full MA while upright.

In contrast, the new 'stand after all actions' adds another phase to the turn. Does it come before or after forced retreats?

eg Figure X is knocked down Turn 1 after taking his action. On turn 2, X gets hit again by Y (not too hard!), and after all other actions X stands up. Can X now be force retreated?

So now to accommodate increased kicking while down, a new phase has to be added to the turn. Either:
Initiative, Renew Spells, Movement, Actions, Forced Retreats, Standing Ups
Or
Initiative, Renew Spells, Movement, Actions, Standing Ups, Forced Retreats

Also, 'stand after all other actions' would need to add rules to be clear in what order figures stand up, as it could affect engagement possibilities in the event of multiple figures taking this option.

Last edited by RobW; 08-11-2018 at 10:49 AM.
RobW is offline   Reply With Quote