Triplanetary: Movement ?
The rules say:
By expending a point of fuel, the ship may enter clockwise or counter-clockwise orbit. On a later turn it may burn fuel to leave orbit to return to the planetary surface or venture into space. [pg 4]
Is this assuming the approaching ship only has a movement vector of one hex? A ship with a vector of 3 hexes, aimed straight at the planet, only needs to spend one fuel point to enter orbit?
I know this isn't a physics lab/sim, but I'd just like to be clear on this.
Thanks
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I first learned of Ogre from an add in Astronomy Magazine in 77 or 78. Been playing ever since.
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