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Old 01-11-2019, 03:56 PM   #1
Be-Rad!
 
Join Date: Jan 2019
Default Timing of Traps to prevent winning level

I know this will sound stupid, but I play with a group of M:TG players who get ticky-tacky about timing, and I can't count the number of times someone was about to get to the winning level, I mean everyone said they were done messing around, we counted the bonuses, and the player beat the monster, and THAT is when someone plays a trap or a curse to make them lose a level. Now, I've always been fairly confident that once the combat was done, they gained that winning level in it, that was it. But I always get shouted down. Can I get an official ruling on this please?
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