Re: Is GURPS good system for cyberpunk
A point relevant to cyberpunk is how much gun combat is there going to be? I've played in Shadowrun 3e, SLA Industries and a couple of Dark Heresy campaigns that were cyberpunk-ish. All in their native systems and all did gun combat very badly.
Gurps does gun comabt pretty good. That 1 second Turn that people think is too short for dungeoncrawling is about right for gun combat where the longer Turns found in other systems demand aphysical behavior from guns.
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Fred Brackin
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