Quote:
Originally Posted by Mithlas
I agree about the ritual options (we used them for the 2-3 weeks of our Last Airbender-esque game), but I'm not sure what you mean about use of relative skill level.
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I mean setting energy reductions to things like Spell (IQ), Spell (IQ+3), Spell (IQ+6) or whatever relative skill levels you want the breakpoints at instead of Spell-15, Spell-20, and Spell-25. Some say number of points spent on the spell but I think Magery should have an impact on magical efficiency.